Creation of the project


So, alright. Here we go, uh. Yeah.
I just created the page for this. The game is still very, very early in its development, and the first build isn't even finished. 

Hard to say how long the game is gonna be. Likely not too long.
It's going to take a similar direction to the one it has now, but for now the structure the game is going to go on is going to be like this:
There's going to be 4 "chapters" or "acts" or "zones" or whatever. Semi-independent areas that each feature a boss.

As for the story, well, I have it planned out more or less. I'm going to take a more "show, not tell" approach. Something that I hope is going to be fun to piece together, but not too difficult or too grandiose.

In the end, this game means taking my first steps into game development, learning the basics of Godot and general project management. 

I hope you will enjoy seeing what I pieced together as much as I am having fun making this.

I am aware of the lack of any real game play in this current build. I am working towards making something that could actually be classified a real demo, so this is more a first creative insight into the direction I want to take with this game.

I am terrible with giving genres, but if you would be holding a gun up to my head and threaten to pull the trigger if I didn't give any, I'd probably say horror ish, role play ish, atmospheric ish, surreal ish?

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